NPC Codex | Rules | Core Class NPCs | Ranger | Rangers | Poacher

Poacher

Super Race: human ranger 3. Cr: 2. Xp: 600. Alignment: CE. Size: Medium. Creature Type: Humanoid. Creature Subtype: human.
Init: +1. Senses: Perception +7. Ac: 14, touch 11, flat-footed 13 (+3 armor, +1 Dex).
Hp: 30 (3d10+9).
Fortitude: +5. Reflex: +4. Will: +2.
Speed: 30 ft.. Melee: 2 mwk handaxes +6 (1d6+3/×3). Ranged: mwk heavy crossbow +5 (1d10/19–20). Special Attacks: favored enemy (animals +2). Strength: 17. Dexterity: 12. Constitution: 14. Intelligence: 10. Wisdom: 13. Charisma: 8.
Base Attack: +3. Cmb: +6. Cmd: 17.
Feats: Double Slice, Endurance, Quick Draw, Two-Weapon Fighting, Weapon Focus (handaxe).
Skills: Climb +9, Intimidate +4, Knowledge (geography) +5, Knowledge (local) +2, Knowledge (nature) +6, Perception +7, Stealth +7, Survival +7.
Languages: Common. Special Qualities: favored terrain (forest +2), track +1, wild empathy +2. Combat Gear: potion of bull's strength, potions of cure light wounds (2), potion of hide from animals. Other Gear: masterwork studded leather, masterwork handaxes (2), masterwork heavy crossbow with 20 bolts, 63 gp.

Tactics

Before Combat If hunting an animal, the ranger drinks his potion of hide from animals.

During Combat The ranger sneaks close, then charges into melee. If his target is more powerful than expected, he retreats and drinks his potion of bull's strength.

Poachers hunt animals for meat or trophies in areas where hunting is forbidden.

Brayvek the Butcher

Brayvek is a sadist who enjoys cutting up animals; selling the meat, horns, and tusks is merely a side benefit.